gDNA: Towards Generative Detailed Neural Avatars

01/11/2022
by   Xu Chen, et al.
16

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex articulations, and the resulting rich, yet stochastic geometric detail in clothing. Hence, current methods to represent 3D people do not provide a full generative model of people in clothing. In this paper, we propose a novel method that learns to generate detailed 3D shapes of people in a variety of garments with corresponding skinning weights. Specifically, we devise a multi-subject forward skinning module that is learned from only a few posed, un-rigged scans per subject. To capture the stochastic nature of high-frequency details in garments, we leverage an adversarial loss formulation that encourages the model to capture the underlying statistics. We provide empirical evidence that this leads to realistic generation of local details such as wrinkles. We show that our model is able to generate natural human avatars wearing diverse and detailed clothing. Furthermore, we show that our method can be used on the task of fitting human models to raw scans, outperforming the previous state-of-the-art.

READ FULL TEXT

page 1

page 7

page 8

research
12/16/2021

ICON: Implicit Clothed humans Obtained from Normals

Current methods for learning realistic and animatable 3D clothed avatars...
research
07/31/2019

Dressing 3D Humans using a Conditional Mesh-VAE-GAN

Three-dimensional human body models are widely used in the analysis of h...
research
05/19/2023

Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models

We propose a 3D generation pipeline that uses diffusion models to genera...
research
09/07/2023

AnthroNet: Conditional Generation of Humans via Anthropometrics

We present a novel human body model formulated by an extensive set of an...
research
05/23/2023

NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objects

Deep generative models have been recently extended to synthesizing 3D di...
research
05/12/2022

Learned Vertex Descent: A New Direction for 3D Human Model Fitting

We propose a novel optimization-based paradigm for 3D human model fittin...
research
03/11/2021

SMPLicit: Topology-aware Generative Model for Clothed People

In this paper we introduce SMPLicit, a novel generative model to jointly...

Please sign up or login with your details

Forgot password? Click here to reset