DeepAI AI Chat
Log In Sign Up

Project IRL: Playful Co-Located Interactions with Mobile Augmented Reality

by   Ella Dagan, et al.
University of California Santa Cruz
Snap Inc.
The Regents of the University of California

We present Project IRL (In Real Life), a suite of five mobile apps we created to explore novel ways of supporting in-person social interactions with augmented reality. In recent years, the tone of public discourse surrounding digital technology has become increasingly critical, and technology's influence on the way people relate to each other has been blamed for making people feel "alone together," diverting their attention from truly engaging with one another when they interact in person. Motivated by this challenge, we focus on an under-explored design space: playful co-located interactions. We evaluated the apps through a deployment study that involved interviews and participant observations with 101 people. We synthesized the results into a series of design guidelines that focus on four themes: (1) device arrangement (e.g., are people sharing one phone, or does each person have their own?), (2) enablers (e.g., should the activity focus on an object, body part, or pet?), (3) affordances of modifying reality (i.e., features of the technology that enhance its potential to encourage various aspects of social interaction), and (4) co-located play (i.e., using technology to make in-person play engaging and inviting). We conclude by presenting our design guidelines for future work on embodied social AR.


page 6

page 7

page 8

page 9

page 12

page 14

page 15

page 24


Supporting Piggybacked Co-Located Leisure Activities via Augmented Reality

Technology, especially the smartphone, is villainized for taking meaning...

Understanding the Role of Context in Creating Enjoyable Co-Located Interactions

In recent years, public discourse has blamed digital technologies for ma...

Adapting Nielsen's Usability Heuristics to the Context of Mobile Augmented Reality

Augmented reality (AR) is an emerging technology in mobile app design du...

Beyond Screens: Supporting Co-located Augmented Reality Experiences with Smart Home Devices

We introduce Spooky Spirits, an AR game that makes novel use of everyday...

Designing technology, developing theory. Towards a symmetrical approach

We focus on collaborative activities that engage computer graphics desig...