Two-Dimensional Freeform Reflector Design with a Scattering Surface
We combine two-dimensional freeform reflector design with a scattering surface modelled using microfacets, i.e., small specular surfaces representing surface roughness. The model results in a convolution integral for the scattered light intensity distribution, which yields an inverse specular problem after deconvolution. Thus, the shape of a reflector with a scattering surface may be computed using deconvolution, followed by solving the typical inverse problem of specular reflector design.
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