The development dynamics of digital innovations for industry, business, ...
Most of the 700 million teenagers everywhere in the world already have t...
The next generation of jobs will be characterized by an increased demand...
The constructionist approach is more interested in constructing personal...
Game jams are a way to create games under fast-paced conditions and cert...
This paper will present a cross-European experience of game jams as part...
Game creation challenges in schools potentially provide engaging,
goal-o...
The widespread use of mobile phones is changing how learning takes place...