Human Action Recognition in Drone Videos using a Few Aerial Training Examples

10/22/2019
by   Waqas Sultani, et al.
18

Drones are enabling new forms of human actions surveillance due to their low cost and fast mobility. However, using deep neural networks for automatic aerial action recognition is difficult due to the need for the humongous number of aerial human action videos needed for training. Collecting a large collection of human action aerial videos is costly, time-consuming and difficult. In this paper, we explore two alternative data sources to improve aerial action classification when only a few training aerial examples are available. As a first data source, we resort to video games. We collect plenty of ground and aerial videos pairs of human actions from video games. For the second data source, we generate discriminative fake aerial examples using conditional Wasserstein Generative Adversarial Networks. We integrate features from both game action videos and fake aerial examples with a few available aerial training examples using disjoint multitask learning. We validate the proposed approach on several aerial action datasets and demonstrate that aerial games and generated fake aerial examples can be extremely useful for an improved action recognition in real aerial videos when only a few aerial training examples are available.

READ FULL TEXT

page 1

page 3

page 6

page 7

research
10/07/2021

A Multi-viewpoint Outdoor Dataset for Human Action Recognition

Advancements in deep neural networks have contributed to near perfect re...
research
12/22/2015

Do Less and Achieve More: Training CNNs for Action Recognition Utilizing Action Images from the Web

Recently, attempts have been made to collect millions of videos to train...
research
05/21/2023

Prompt Learning for Action Recognition

We present a new general learning approach for action recognition, Promp...
research
09/18/2019

Multiple Human Tracking using Multi-Cues including Primitive Action Features

In this paper, we propose a Multiple Human Tracking method using multi-c...
research
07/12/2021

Let's Play for Action: Recognizing Activities of Daily Living by Learning from Life Simulation Video Games

Recognizing Activities of Daily Living (ADL) is a vital process for inte...
research
11/06/2021

Action Recognition using Transfer Learning and Majority Voting for CSGO

Presently online video games have become a progressively favorite source...
research
09/09/2016

Image and Video Mining through Online Learning

Within the field of image and video recognition, the traditional approac...

Please sign up or login with your details

Forgot password? Click here to reset