Neuro-OSVETA: A Robust Watermarking of 3D Meshes
Best and practical watermarking schemes for copyright protection of 3D meshes are required to be blind and robust to attacks and errors. In this paper, we present the latest developments in 3D blind watermarking with a special emphasis on our Ordered Statistics Vertex Extraction and Tracing Algorithm (OSVETA) algorithm and its improvements. OSVETA is based on a combination of quantization index modulation (QIM) and error correction coding using novel ways for judicial selection of mesh vertices which are stable under mesh simplification, and the technique we propose in this paper offers a systematic method for vertex selection based on neural networks replacing a heuristic approach in the OSVETA. The Neuro-OSVETA enables a more precise mesh geometry estimation and better curvature and topological feature estimation. These enhancements result in a more accurate identification of stable vertices resulting in significant reduction of deletion probability.
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