PoseGraphNet++: Enriching 3D Human Pose with Orientation Estimation
Existing kinematic skeleton-based 3D human pose estimation methods only predict joint positions. Although this is sufficient to compute the yaw and pitch of the bone rotations, the roll around the axis of the bones remains unresolved by these methods. In this paper, we propose a novel 2D-to-3D lifting Graph Convolution Network named PoseGraphNet++ to predict the complete human pose including the joint positions and the bone orientations. We employ node and edge convolutions to utilize the joint and bone features. Our model is evaluated on multiple benchmark datasets, and its performance is either on par with or better than the state-of-the-art in terms of both position and rotation metrics. Through extensive ablation studies, we show that PoseGraphNet++ benefits from exploiting the mutual relationship between the joints and the bones.
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