Programming with Neural Surrogates of Programs
Surrogates, models that mimic the behavior of programs, form the basis of a variety of development workflows. We study three surrogate-based design patterns, evaluating each in case studies on a large-scale CPU simulator. With surrogate compilation, programmers develop a surrogate that mimics the behavior of a program to deploy to end-users in place of the original program. Surrogate compilation accelerates the CPU simulator under study by 1.6×. With surrogate adaptation, programmers develop a surrogate of a program then retrain that surrogate on a different task. Surrogate adaptation decreases the simulator's error by up to 50%. With surrogate optimization, programmers develop a surrogate of a program, optimize input parameters of the surrogate, then plug the optimized input parameters back into the original program. Surrogate optimization finds simulation parameters that decrease the simulator's error by 5% compared to the error induced by expert-set parameters. In this paper we formalize this taxonomy of surrogate-based design patterns. We further describe the programming methodology common to all three design patterns. Our work builds a foundation for the emerging class of workflows based on programming with surrogates of programs.
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