In the synthesis of distributed systems, we automate the development of
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Developing algorithms for distributed systems is an error-prone task. Fo...
To model check concurrent systems, it is convenient to distinguish betwe...
The correctness of networks is often described in terms of the individua...
The manual implementation of distributed systems is an error-prone task
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We present a model checking approach for the verification of data flow
c...
In distributed synthesis, we generate a set of process implementations t...
Petri games are a multiplayer game model for the automatic synthesis of
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