Appearance

10/07/2021
by   Rachel McDonnell, et al.
0

Socially interactive agents (SIAs) are no longer mere visions for future user interfaces, as 20 years of research and technology development has enabled the use of virtual and physical agents in day-to-day interfaces and environments. This chapter of the ACM "The Handbook on Socially Interactive Agents" reviews research on and technologies involving socially interactive agents, including virtually embodied agents and physically embodied robots, focusing particularly on the appearance of socially interactive agents. It covers the history of the development of these technologies; outlines the design space for the appearance of agents, including what appearance comprises, modalities in which agents are presented, and how agents are constructed; and the features that agents use to support social interaction, including facial and bodily features, those that express demographic characteristics, and issues surrounding realism, appeal, and the uncanny valley. The chapter concludes with a brief discussion of open questions surrounding the appearance of socially interactive agents.

READ FULL TEXT

page 4

page 5

page 6

page 10

page 11

page 13

page 15

page 18

research
12/01/2019

Embodiment in Socially Interactive Robots

Physical embodiment is a required component for robots that are structur...
research
05/18/2023

Applications of Voice User Interfaces in Clinical Settings

The adoption of modern technologies for use in healthcare has become an ...
research
04/15/2020

Embracing Companion Technologies

As an increasing number of interactive devices offer human-like assistan...
research
04/14/2019

Learning to Engage with Interactive Systems: A field Study

Physical agents that can autonomously generate engaging, life-like behav...
research
05/02/2021

Seniors' acceptance of virtual humanoid agents

This paper reports on a study conducted as part of the EU EMPATHIC proje...
research
05/30/2021

A Brief Survey on Interactive Automotive UI

Automotive User Interface (AutoUI) is relatively a new discipline in the...
research
04/21/2022

Sonic Interactions in Virtual Environments: the Egocentric Audio Perspective of the Digital Twin

The relationships between the listener, physical world and virtual envir...

Please sign up or login with your details

Forgot password? Click here to reset