Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors

02/02/2023
by   Zhangyang Xiong, et al.
0

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative models without requiring 3D ground truths. However, the quality of the generated 3D humans still has much room to improve in terms of both fidelity and diversity. In this paper, we present Get3DHuman, a novel 3D human framework that can significantly boost the realism and diversity of the generated outcomes by only using a limited budget of 3D ground-truth data. Our key observation is that the 3D generator can profit from human-related priors learned through 2D human generators and 3D reconstructors. Specifically, we bridge the latent space of Get3DHuman with that of StyleGAN-Human via a specially-designed prior network, where the input latent code is mapped to the shape and texture feature volumes spanned by the pixel-aligned 3D reconstructor. The outcomes of the prior network are then leveraged as the supervisory signals for the main generator network. To ensure effective training, we further propose three tailored losses applied to the generated feature volumes and the intermediate feature maps. Extensive experiments demonstrate that Get3DHuman greatly outperforms the other state-of-the-art approaches and can support a wide range of applications including shape interpolation, shape re-texturing, and single-view reconstruction through latent inversion.

READ FULL TEXT

page 1

page 3

page 6

page 7

page 8

research
12/10/2022

HumanGen: Generating Human Radiance Fields with Explicit Priors

Recent years have witnessed the tremendous progress of 3D GANs for gener...
research
09/13/2018

Learning Shape Priors for Single-View 3D Completion and Reconstruction

The problem of single-view 3D shape completion or reconstruction is chal...
research
08/21/2023

SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshes

We present SCULPT, a novel 3D generative model for clothed and textured ...
research
01/20/2022

HDhuman: High-quality Human Performance Capture with Sparse Views

In this paper, we introduce HDhuman, a method that addresses the challen...
research
11/02/2022

TextCraft: Zero-Shot Generation of High-Fidelity and Diverse Shapes from Text

Language is one of the primary means by which we describe the 3D world a...
research
06/01/2023

DiffRoom: Diffusion-based High-Quality 3D Room Reconstruction and Generation

We present DiffRoom, a novel framework for tackling the problem of high-...
research
11/15/2022

IntegratedPIFu: Integrated Pixel Aligned Implicit Function for Single-view Human Reconstruction

We propose IntegratedPIFu, a new pixel aligned implicit model that build...

Please sign up or login with your details

Forgot password? Click here to reset