Scalable Rendering of Variable Density Point Cloud Data

10/06/2020
by   Priyadarshini Kumari, et al.
0

In this paper, we present a novel proxy-based method of the adaptive haptic rendering of a variable density 3D point cloud data at different levels of detail without pre-computing the mesh structure. We also incorporate features like rotation, translation, and friction to provide a better realistic experience to the user. A proxy-based rendering technique is used to avoid the pop-through problem while rendering thin parts of the object. Instead of a point proxy, a spherical proxy of a variable radius is used, which avoids the sinking of proxy during the haptic interaction of sparse data. The radius of the proxy is adaptively varied depending upon the local density of the point data using kernel bandwidth estimation. During the interaction, the proxy moves in small steps tangentially over the point cloud such that the new position always minimizes the distance between the proxy and the haptic interaction point (HIP). The raw point cloud data re-sampled in a regular 3D lattice of voxels are loaded to the haptic space after proper smoothing to avoid aliasing effects. The rendering technique is validated with several subjects, and it is observed that this functionality supplements the user's experience by allowing the user to interact with an object at multiple resolutions.

READ FULL TEXT
research
10/05/2020

Haptic Rendering of Cultural Heritage Objects at Different Scales

In this work, we address the issue of a virtual representation of object...
research
10/05/2020

Combined Hapto-Visual and Auditory Rendering of Cultural Heritage Objects

In this work, we develop a multi-modal rendering framework comprising of...
research
02/17/2016

Density-based Denoising of Point Cloud

Point cloud source data for surface reconstruction is usually contaminat...
research
09/06/2020

TRANSPR: Transparency Ray-Accumulating Neural 3D Scene Point Renderer

We propose and evaluate a neural point-based graphics method that can mo...
research
03/29/2023

Point2Pix: Photo-Realistic Point Cloud Rendering via Neural Radiance Fields

Synthesizing photo-realistic images from a point cloud is challenging be...
research
03/14/2023

Frequency-Modulated Point Cloud Rendering with Easy Editing

We develop an effective point cloud rendering pipeline for novel view sy...
research
12/06/2021

A Family of Density-Scaled Filtered Complexes

We develop novel methods for using persistent homology to infer the homo...

Please sign up or login with your details

Forgot password? Click here to reset