The game semantics of game theory

04/25/2019
by   Jules Hedges, et al.
0

We use a reformulation of compositional game theory to reunite game theory with game semantics, by viewing an open game as the System and its choice of contexts as the Environment. Specifically, the system is jointly controlled by n ≥ 0 noncooperative players, each independently optimising a real-valued payoff. The goal of the system is to play a Nash equilibrium, and the goal of the environment is to prevent it. The key to this is the realisation that lenses (from functional programming) form a dialectica category, which have an existing game-semantic interpretation. In the second half of this paper, we apply these ideas to build a compact closed category of `computable open games' by replacing the underlying dialectica category with a wave-style geometry of interaction category, specifically the Int-construction applied to the cartesian monoidal category of directed-complete partial orders.

READ FULL TEXT

page 1

page 2

page 3

page 4

research
07/20/2018

Towards functorial language-games

In categorical compositional semantics of natural language one studies f...
research
10/08/2019

Bayesian open games

This paper generalises the treatment of compositional game theory as int...
research
08/16/2018

Limits of bimorphic lenses

Bimorphic lenses are a simplification of polymorphic lenses that (like p...
research
04/23/2020

The Category of Node-and-Choice Extensive-Form Games

This paper develops the category 𝐍𝐂𝐆. Its objects are node-and-choice ga...
research
11/19/2017

Morphisms of open games

We define a notion of morphisms between open games, exploiting a surpris...
research
03/27/2018

The algebra of predicting agents

The category of open games, which provides a strongly compositional foun...
research
10/16/2018

Simple game semantics and Day convolution

Game semantics has provided adequate models for a variety of programming...

Please sign up or login with your details

Forgot password? Click here to reset