x3ogre: Connecting X3D to a state of the art rendering engine

04/03/2019
by   Pavel Rojtberg, et al.
0

We connect X3D to the state of the art OGRE renderer using our prototypical x3ogre implementation. At this we perform a comparison of both on a conceptual level, highlighting similarities and differences. Our implementation allows swapping X3D concepts for OGRE concepts and vice versa. We take advantage of this to analyse current shortcomings in X3D and propose X3D extensions to overcome those.

READ FULL TEXT

Please sign up or login with your details

Forgot password? Click here to reset