Estimating 3D humans from images often produces implausible bodies that ...
Generating realistic 3D worlds occupied by moving humans has many
applic...
Markerless human motion capture (mocap) from multiple RGB cameras is a w...
Inferring human-scene contact (HSC) is the first step toward understandi...
While methods that regress 3D human meshes from images have progressed
r...
Humans are in constant contact with the world as they move through it an...
Due to the lack of camera parameter information for in-the-wild images,
...
While the accuracy of 3D human pose estimation from images has steadily
...
Despite significant progress, we show that state of the art 3D human pos...
People touch their face 23 times an hour, they cross their arms and legs...